What are your expectations regarding a game's play time/content & gameplay quality/price?

Lately I've seen various comments, discussions and YouTube videos about people complaining about a game being too short or lacking content for its price tag, the thing is most often I don't agree with the claim, I don't know if its because I'm a game dev and know how hard it is to produce a game or is it because I do serious research before buying a game so I set my expectations before starting it.I'm trying to device a method of how to estimate or score a game, just to satisfy my curiosity. For example Westerado took me 4 hours to finish, its price tag is 15$, I had a really good time, the game play was tight, and I really liked the vibe, the story, and the fact I could shoot anyone, so I was not disappointed with it. although it had small amount of content, but it was of high quality. On the other hand I've played Shadow Tactics: Blade Of the Shogun for 20hrs (I played each level really slowly and thoroughly), I enjoyed it, but at some point, around 10 hrs into the game, It started to be too repetitive for my taste, the game cost 40$ which is a lot, so the price alone set my expectations high up, but I felt disappointed of of this repetitive experience, so I would consider this as a high content amount but of medium quality. The third example is RDR2, I've played it for 153 hrs, It was heaven (for my taste, I know not everyone likes it), the price is 60$, It was long as F, but I've enjoyed every moment of it, and it was worth every penny. My own personal opinion is that I don't mind paying a high price relative to playtime if I get a high quality content & gameplay, playtime is just less important to me if my expectations are set right. Just for the sake of comparison: playtime / price Westerado: 4hr / 15$ = 0.266 Shadow Tactics: 20hr / 40$ = 0.5 RDR2: 150hr / 60$ = 2.5 Tall Caffe Late: 0.25hr / 2.95$ = 0.084 I wonder what are your expectations about a playtime/level count/content size in comparison to the game's price? Can you share your favorite game and most disappointing game playtime / price ratio? What is more important to you? content quality, gameplay quality or playtime? I also wonder if you have different expectations for indie vs non-indie games? submitted by /u/Nanushu [link] [comments]

Lately I've seen various comments, discussions and YouTube videos about people complaining about a game being too short or lacking content for its price tag, the thing is most often I don't agree with the claim, I don't know if its because I'm a game dev and know how hard it is to produce a game or is it because I do serious research before buying a game so I set my expectations before starting it.I'm trying to device a method of how to estimate or score a game, just to satisfy my curiosity.

For example Westerado took me 4 hours to finish, its price tag is 15$, I had a really good time, the game play was tight, and I really liked the vibe, the story, and the fact I could shoot anyone, so I was not disappointed with it. although it had small amount of content, but it was of high quality.

On the other hand I've played Shadow Tactics: Blade Of the Shogun for 20hrs (I played each level really slowly and thoroughly), I enjoyed it, but at some point, around 10 hrs into the game, It started to be too repetitive for my taste, the game cost 40$ which is a lot, so the price alone set my expectations high up, but I felt disappointed of of this repetitive experience, so I would consider this as a high content amount but of medium quality.

The third example is RDR2, I've played it for 153 hrs, It was heaven (for my taste, I know not everyone likes it), the price is 60$, It was long as F, but I've enjoyed every moment of it, and it was worth every penny.

My own personal opinion is that I don't mind paying a high price relative to playtime if I get a high quality content & gameplay, playtime is just less important to me if my expectations are set right.

Just for the sake of comparison: playtime / price

Westerado: 4hr / 15$ = 0.266

Shadow Tactics: 20hr / 40$ = 0.5

RDR2: 150hr / 60$ = 2.5

Tall Caffe Late: 0.25hr / 2.95$ = 0.084

I wonder what are your expectations about a playtime/level count/content size in comparison to the game's price?

Can you share your favorite game and most disappointing game playtime / price ratio?

What is more important to you? content quality, gameplay quality or playtime?

I also wonder if you have different expectations for indie vs non-indie games?

submitted by /u/Nanushu
[link] [comments]